Last checked against current sources on 13 August 2026.
The ladder
There are seven gem types and six quality tiers: Crude, Chipped, then a tier with no prefix at all, then Flawless, Royal and Grand. The cost to craft each one is identical across all seven types, and it is a straight power of ten:
| Tier | Fragments | Gold | Also needs |
|---|---|---|---|
| Crude | 10 | 1,000 | |
| Chipped | 100 | 10,000 | |
| No prefix | 1,000 | 100,000 | |
| Flawless | 10,000 | 1,000,000 | |
| Royal | 100,000 | 10,000,000 | 30 Forgotten Souls |
| Grand | 1,000,000 | 10,000,000 | 300 Forgotten Souls |
Effects
The same gem does three different things depending on where you put it, which is the part that trips people up when they socket by colour rather than by slot:
| Gem | Weapon | Armour | Jewellery |
|---|---|---|---|
| Ruby | Fire damage | Strength | Fire Resistance |
| Sapphire | Cold damage | Willpower | Cold Resistance |
| Emerald | Poison damage | Dexterity | Poison Resistance |
| Topaz | Lightning damage | Intelligence | Lightning Resistance |
| Amethyst | Shadow damage | Barrier Generation | Shadow Resistance |
| Diamond | All Damage Multiplier | All Stats | All Resistances |
| Skull | Physical damage | Healing Received | Physical Resistance |
Diamond is the one to think about twice. In a weapon it is an all damage multiplier rather than a damage type, so it does not care what your build's element is, which makes it the default weapon gem for anything that does not have a single dominant damage type to feed.
Above Grand
Grand is not the top. Above it sit Horadric gems and then Flawless Horadric gems, crafted in the Horadric Cube rather than at the Jeweler, and this is where the season's gem chase actually ends.
The widely reported recipe is five Grand gems of one type into one Horadric gem, and five Horadric gems into one Flawless Horadric. Working that back down the ladder, a single Flawless Horadric gem is on the order of 25 million fragments of one colour, alongside roughly 750 Forgotten Souls and 250 million gold. In return, a Flawless Horadric gem in your main weapon is reported to give around a 32% multiplicative bonus to that weapon's primary damage type, which is the largest single gem effect in the season.
Fragments
Gem fragments drop from slaying elite enemies, from the Tree of Whispers cache, from ore veins in the open world, and from ordinary chests. That is the ambient trickle, and at a million fragments per Grand gem, ambient is not a plan.
The deliberate version is the Gem Reserve affix on Nightmare Dungeons. Maxroll's current ranking puts an Escalating Nightmare Dungeon with Gem Reserve at the top, a plain Nightmare Dungeon with Gem Reserve next, and Seer's Reach runs after that. This is the same machinery covered on the Escalations page: the Reserve affixes turn a dungeon into a vending machine for one material, and gems are the material where that matters most, because no other source moves numbers of this size.
Practical order
Choose your colour first, before you farm anything. Then run Escalations with the Gem Reserve affix and put every fragment of that colour into the ladder, salvaging the rest without sentiment.
Do not start a Royal or a Grand on a build you are not sure you are keeping for the season. The ten times ladder means that decision costs ten times more at every tier you climb, and a Grand gem in a build you abandoned in week two is the single most expensive object you can own.
The Season 14 Farming Ledger has the gem decisions as tickable items, including the budgeting one, which is the one that actually bites.